Vendor Profile
Kaisei-sha Publishing Co., Ltd.
Address | 3-5 Ichigayasadoharacho Shinjukuku Tokyo, JAPAN ZIP:162-8450 |
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Representative Name | MASAKI IMAMURA |
Annual Revenue | closed |
No. of Employees | 40 |
Web Site URL |
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Fairy Tale Book
SD item code:7781847
Detail | Price & Quantity | ||
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S1 |
Written by Joe*Whitmore / Translated by Shoko Mima / Illustrated by Yuki Takahashi / Supervised by Nanako Ishido
Original text before translation
作:ジョー・ウィットモア / 訳:美馬しょうこ / 絵:高橋由季 / 監修:石戸奈々子
(No.726940)
JAN:978-4-03-726940-1
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(No.726940)
JAN:978-4-03-726940-1
Wholesale Price: Members Only
1 pc /set
In Stock
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Dimensions |
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19cm x 13cm / 222 pages
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Specifications |
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Country of manufacture: Japan
Material / component: Paper
Year of manufacture: 2020
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Description
The dance party is the school's biggest event in the winter. The principal asks Maya and her group to design the centerpiece of the party using programming. With the limited facilities of the gymnasium, they wondered how far they could go to impress everyone with their knowledge, while spending as little money as possible. With only a few days to go before the performance, Maya and her group gathered day and night and racked their brains. Then a new student arrived. It was Nicole, the troublemaker who had tried to drag Maya into a shoplifting scandal earlier. Maya is thrown around by Nicole, and things start to get somewhat tense within the group... The theme of the third installment in the series is creative*coding. Programming is being used in fields such as music and fashion, and is giving birth to new forms of expression one after another. The excitement and possibilities of programming are conveyed in an easy-to-understand manner using familiar examples from the school setting, drawing out the curiosity of "wanting to try it out. |
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The principal asks Maya and her group to design the centerpiece of the party using programming.
With the limited facilities of the gymnasium, they wondered how far they could go to impress everyone with their knowledge, while spending as little money as possible. With only a few days to go before the performance, Maya and her group gathered day and night and racked their brains.
Then a new student arrived.
It was Nicole, the troublemaker who had tried to drag Maya into a shoplifting scandal earlier.
Maya is thrown around by Nicole, and things start to get somewhat tense within the group...
The theme of the third installment in the series is creative*coding.
Programming is being used in fields such as music and fashion, and is giving birth to new forms of expression one after another. The excitement and possibilities of programming are conveyed in an easy-to-understand manner using familiar examples from the school setting, drawing out the curiosity of "wanting to try it out.
校長先生から「プログラミングで、パーティーの目玉をデザインしてほしい」とたのまれ、マヤたちのグループが指揮をとることになった。
体育館の限られた設備で、なるべくお金をかけず、自分たちの知識を使って、どこまでみんなをアッといわせられるか。本番まで日がない中、マヤたちは昼も夜も集まって頭をしぼった。
そんなとき、1人の転校生がやってきた。
じつは以前、マヤを万引きに巻きこもうとした、トラブルメーカーのニコールだ。
マヤはニコールにふりまわされ、グループ内もどこかギクシャクしはじめて——。
シリーズ第3弾のテーマは、クリエイティブ・コーディング。
プログラミングは音楽やファッションなどの分野でも活用され、いま次々に新しい表現をうみだしています。そのワクワク感と可能性を、学校を舞台にした身近な例でわかりやすく伝え、「やってみたい」という好奇心をひきだします。