Vendor Profile
Shoeisha Co., Ltd.
Address | 5 Funamachi Shinjuku-ku Tokyo, JAPAN ZIP:160-0006 |
---|---|
Representative Name | Mikio Sasaki |
Annual Revenue | closed |
No. of Employees | 130 |
Web Site URL |
SD item code:12610313
Detail | Price & Quantity | ||
---|---|---|---|
S1 |
Shuji Harada (Author)
Original text before translation
原田 秀司 (著)
(169620)
JAN:9784798169620
|
(169620)
JAN:9784798169620
Wholesale Price: Members Only
1 pc /set
In Stock
|
Dimensions |
---|
Format:A5
Number of pages:240 |
Specifications |
---|
Country of manufacture: Japan
Material / component: Format:Book (paper)
Year of manufacture: 2022
Product tag: None
|
Description
Collection of design rules for ease of use This book is a useful handbook for the field of UI design. UI design is about designing the contact points for users to interact with services. UI design is about designing contact points for users to interact with a service. What is needed is to design a UI that does not confuse the user and does not make the user spend unnecessary time and effort, without making the user feel lost and without making him or her spend unnecessary time and effort, The interface should be intuitive and easy to use without confusing the user or requiring extra effort. This book provides the knowledge and rules necessary to achieve this. It provides solutions when UI design goes wrong or problems arise, You will find solutions when UI design doesn't work or problems arise, as well as defenses against common mistakes. In addition, the book is written from the basics, so it is not only useful in the field, but also allows you to learn from what you need to know, You can learn from what you want to know. This book is a must-have for designers, engineers, PdMs, and anyone else involved with UI, This book is a "must-have" for everyone involved in UI, including designers, engineers, and PdMs. [Table of Contents] CHAPTER 1 UI and Design 1-1 UI and UX 1-2 Design CHAPTER 2 Effects of Environment 2-1 Screen 2-2 Input Methods 2-3 Web sites and applications CHAPTER 3 Human Cognitive Characteristics 3-1 Color, Shape, and Motion 3-2 Interaction 3-3 Alignment and segmentation 3-4 Proximity, Repetition and Scrolling 3-5 Contrast and polarization CHAPTER 4 Structure and Navigation 4-1 Structure and hierarchy 4-2 Top, List, Detail 4-3 Current location and status 4-4 Android and iOS 4-5 Icons 4-6 Feedback 4-7 Back One, Back to Start 4-8 Header and Footer 4-9 Interrupts 4-10 Scrolling and Paging 4-11 Multi-device design CHAPTER 5 Ease of Understanding and Ease of Use 5-1 What is unintelligible? 5-2 Interaction cost 5-3 Consistency, Simplicity, and Common Concepts CHAPTER 6 Things to keep in mind 6-1 Things to keep in mind |
More
Shipping Method | Estimated Arrival |
---|---|
Sea Mail | From Oct.18th to Dec.20th |
Air Mail | From Oct.2nd to Oct.4th |
EMS | From Oct.1st to Oct.4th |
Pantos Express | From Oct.3rd to Oct.8th |
DHL | From Oct.1st to Oct.3rd |
UPS | From Oct.1st to Oct.3rd |
FedEx | From Oct.1st to Oct.3rd |
Some trading conditions may be applicable only in Japan.
This product (book) is subject to the Resale Price Maintenance Program. The law allows the manufacturer (publisher) to specify the sales price. We ask that your company also adhere to the resale price specified by us. In the unlikely event that you fail to do so, we may terminate the transaction. Thank you very much for your understanding and cooperation.
|
Other items from this category:
This book is a useful handbook for the field of UI design.
UI design is about designing the contact points for users to interact with services.
UI design is about designing contact points for users to interact with a service.
What is needed is to design a UI that does not confuse the user and does not make the user spend unnecessary time and effort,
without making the user feel lost and without making him or her spend unnecessary time and effort,
The interface should be intuitive and easy to use without confusing the user or requiring extra effort.
This book provides the knowledge and rules necessary to achieve this.
It provides solutions when UI design goes wrong or problems arise,
You will find solutions when UI design doesn't work or problems arise, as well as defenses against common mistakes.
In addition, the book is written from the basics, so it is not only useful in the field, but also allows you to learn from what you need to know,
You can learn from what you want to know.
This book is a must-have for designers, engineers, PdMs, and anyone else involved with UI,
This book is a "must-have" for everyone involved in UI, including designers, engineers, and PdMs.
[Table of Contents]
CHAPTER 1 UI and Design
1-1 UI and UX
1-2 Design
CHAPTER 2 Effects of Environment
2-1 Screen
2-2 Input Methods
2-3 Web sites and applications
CHAPTER 3 Human Cognitive Characteristics
3-1 Color, Shape, and Motion
3-2 Interaction
3-3 Alignment and segmentation
3-4 Proximity, Repetition and Scrolling
3-5 Contrast and polarization
CHAPTER 4 Structure and Navigation
4-1 Structure and hierarchy
4-2 Top, List, Detail
4-3 Current location and status
4-4 Android and iOS
4-5 Icons
4-6 Feedback
4-7 Back One, Back to Start
4-8 Header and Footer
4-9 Interrupts
4-10 Scrolling and Paging
4-11 Multi-device design
CHAPTER 5 Ease of Understanding and Ease of Use
5-1 What is unintelligible?
5-2 Interaction cost
5-3 Consistency, Simplicity, and Common Concepts
CHAPTER 6 Things to keep in mind
6-1 Things to keep in mind