Import IT/Information Book from Japan at wholesale prices

  • 日本版

COUPON

Membership Benefits

Handling Fee

100% OFF Coupon Issuing

TOPAll GenresBooksPractical BooksIT/Information
Vendor Profile

Vendor Profile

Shoeisha Co., Ltd.

Address 5 Funamachi Shinjuku-ku Tokyo, JAPAN ZIP:160-0006
Representative Name Kaoru Usui
Annual Revenue closed
No. of Employees 185
Web Site URL
 4.5(3 answers)
Explanation of products
4.4
Information accuracy
4.4
Price and quality
4.2
Delivery situation
4.4
Correspondence
4.4
Inventory accuracy
5.0
No more traditional game debugging with its
Forget traditional game debugging!

An important part of game development is quality control (generally referred to as QC, but often referred to as QA in the game industry), which checks whether the game has been implemented according to specifications, whether there are any bugs, and above all, whether the game itself is interesting.

Traditionally, it was called [debugging], and it was a personalized process that relied mainly on a sense of taste and experience, such as [free testing] where you just play the game. In terms of career, it was often thought of as a "gateway to game development" or "undergrading.

However, nowadays, with the rise of mobile games, game testing, which is based on the testing process and various principles of planning, analyzing, designing, implementing, and executing tests, has become a mainstream quality management method, applying the concept of software testing, which is already commonplace in the general software development world. It is becoming a mainstream quality control method.

This book explains the concept of game testing with examples and terminology that are relevant to the game industry, for job hunters and developers in the game industry. It also provides a broad overview of the work styles and career paths of debuggers and testers involved in quality control, something that has not been widely publicized until now.

This book will provide you with basic knowledge, including the seven principles of software testing, as well as a broad overview of the career paths of debuggers and testers involved in quality control, which has been difficult to find until now.

*Multiple play checks
*User testing
*Balance check
*Guideline check

You can also learn more about game-specific testing, such as

Furthermore, the contents of this book will help programmers and planners who do not directly perform testing work to develop games that are easy to test (i.e., easy to find bugs and problems).

This book is a must-have for everyone involved in modern game development!

*Table of Contents*
Chapter 1: The Mysterious World of Game Testing
Chapter 2: Game Development in Transition
Chapter 3: Organizations for Game Testing
Chapter 4 Game Debugging is Old!
Chapter 5 Versatile Game Testing
Chapter 6 Software Testing Activities
Chapter 7 Using Advanced Technologies
Chapter 8 Game Testers Starting with No Experience
Chapter 9 Game Tester Careers
Chapter 10 The Future of Game Testing

SD item code:13053472

Detail Price & Quantity
S1
Terukan Hanabusa (Author)
花房 輝鑑 (著)
(175620)
JAN:9784798175621
(175620) JAN:9784798175621

Wholesale Price: Members Only

1 pc /set In Stock
Sign up in order to look into the wholesale price and the product details.
Already a member? Login
Details
Item added on: 2025/1/22
Shipping Date
About 1 week
Dimensions
Format:A5
Number of pages:256
Specifications
Country of manufacture: Japan
Material / component: Format:Book (paper)
Year of manufacture: 2022
Product tag: None

Description

No more traditional game debugging with its
Forget traditional game debugging!

An important part of game development is quality control (generally referred to as QC, but often referred to as QA in the game industry), which checks whether the game has been implemented according to specifications, whether there are any bugs, and above all, whether the game itself is interesting.

Traditionally, it was called [debugging], and it was a personalized process that relied mainly on a sense of taste and experience, such as [free testing] where you just play the game. In terms of career, it was often thought of as a "gateway to game development" or "undergrading.

However, nowadays, with the rise of mobile games, game testing, which is based on the testing process and various principles of planning, analyzing, designing, implementing, and executing tests, has become a mainstream quality management method, applying the concept of software testing, which is already commonplace in the general software development world. It is becoming a mainstream quality control method.

This book explains the concept of game testing with examples and terminology that are relevant to the game industry, for job hunters and developers in the game industry. It also provides a broad overview of the work styles and career paths of debuggers and testers involved in quality control, something that has not been widely publicized until now.

This book will provide you with basic knowledge, including the seven principles of software testing, as well as a broad overview of the career paths of debuggers and testers involved in quality control, which has been difficult to find until now.

*Multiple play checks
*User testing
*Balance check
*Guideline check

You can also learn more about game-specific testing, such as

Furthermore, the contents of this book will help programmers and planners who do not directly perform testing work to develop games that are easy to test (i.e., easy to find bugs and problems).

This book is a must-have for everyone involved in modern game development!

*Table of Contents*
Chapter 1: The Mysterious World of Game Testing
Chapter 2: Game Development in Transition
Chapter 3: Organizations for Game Testing
Chapter 4 Game Debugging is Old!
Chapter 5 Versatile Game Testing
Chapter 6 Software Testing Activities
Chapter 7 Using Advanced Technologies
Chapter 8 Game Testers Starting with No Experience
Chapter 9 Game Tester Careers
Chapter 10 The Future of Game Testing

More

Estimated Arrival
Shipping Method Estimated Arrival
Sea Mail From Nov.24th 2025 to Jan.26th 2026
Air Mail From Nov.6th 2025 to Nov.10th 2025
EMS From Nov.5th 2025 to Nov.10th 2025
Pantos Express From Nov.7th 2025 to Nov.12th 2025
DHL From Nov.5th 2025 to Nov.7th 2025
UPS From Nov.5th 2025 to Nov.7th 2025
FedEx From Nov.5th 2025 to Nov.7th 2025
*Some delivery methods may not be available depending on the product or the weight.
*UPS and the UPS logo are trademarks that are used with permission by the owner, United Parcel Service of America, Inc. All rights reserved.
Notes

Some trading conditions may be applicable only in Japan.

This product (book) is subject to the Resale Price Maintenance Program. The law allows the manufacturer (publisher) to specify the sales price. We ask that your company also adhere to the resale price specified by us. In the unlikely event that you fail to do so, we may terminate the transaction. Thank you very much for your understanding and cooperation.
Vender Profile
Categories:
Shoeisha Co., Ltd. Books Practical Books IT/Information