Vendor Profile
SOGENSHA Inc.
Address | Sogensha Bldg. 4-3-6 Awajimachi Chuo-ku Osaka-shi Osaka, JAPAN ZIP:541-0047 |
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Representative Name | Keiichi Yabe |
Annual Revenue | closed |
No. of Employees | 50 |
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SD item code:8808210
Detail | Price & Quantity | ||
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S1 |
JAN:9784422414454
Original text before translation
JAN:9784422414454
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JAN:9784422414454
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JAN:9784422414454
Wholesale Price: Members Only
1 pc /set
In Stock
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Dimensions |
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B5 size (239 x mm202 x mm16 mm) 224 pages
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Specifications |
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Country of manufacture: printed in China
Material / component: Paper
Year of manufacture: 2020
Product tag: None
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Description
Written by Carol *Vorderman, et al / Translated by Masahiro Yamazaki Take your programming to the next level! A sequel to [Programming from Age 10] and [Game Programming from Age 10], featuring colorful illustrations and easy-to-understand explanations, is now available. The book is filled with a variety of projects, from easy-to-follow games, to mysterious graphics, fun animations, and artwork that can be manipulated by the player. From beginners to those who want to take their programming skills to the next level, this book will help you improve your programming skills! *All kanji characters are marked with furigana (phonetic alphabet). [Table of Contents] 1 What is Programming? The Creative World Programming Languages How Scratch works Get Scratch 3.0 The Scratch interface Types of projects 2 Let's get started! The Art of the alter ego Dinosaur Dance Party Animal Race Ask the Gobos Make a funny face 3 Art Birthday Card Spiral Beautiful flower garden 4 Games Tunnel of Fate Dodging race 5 Simulation Virtual Snow Scene Fireworks Fractal tree Snowflakes 6 Music Sprite and Sound Drums 7 Wonderful World Mysterious Ball of Light Uzumaki Pattern 8 What's next? Next Level Glossary Index |
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Shipping Method | Estimated Arrival |
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Sea Mail | From Jun.4th to Aug.7th |
Air Mail | From May.17th to May.21st |
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computerOther items from this category:
Take your programming to the next level!
A sequel to [Programming from Age 10] and [Game Programming from Age 10], featuring colorful illustrations and easy-to-understand explanations, is now available. The book is filled with a variety of projects, from easy-to-follow games, to mysterious graphics, fun animations, and artwork that can be manipulated by the player. From beginners to those who want to take their programming skills to the next level, this book will help you improve your programming skills!
*All kanji characters are marked with furigana (phonetic alphabet).
[Table of Contents]
1 What is Programming?
The Creative World
Programming Languages
How Scratch works
Get Scratch 3.0
The Scratch interface
Types of projects
2 Let's get started!
The Art of the alter ego
Dinosaur Dance Party
Animal Race
Ask the Gobos
Make a funny face
3 Art
Birthday Card
Spiral
Beautiful flower garden
4 Games
Tunnel of Fate
Dodging race
5 Simulation
Virtual Snow Scene
Fireworks
Fractal tree
Snowflakes
6 Music
Sprite and Sound
Drums
7 Wonderful World
Mysterious Ball of Light
Uzumaki Pattern
8 What's next?
Next Level
Glossary
Index